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 MH Projects and Resources (General Discussion)

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Anubis
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PostSubject: MH Projects and Resources (General Discussion)   Tue Mar 10, 2015 3:42 am

Consider this our Research & Development thread, so to speak.

Alright -
Figured I would make a thread for the likes of project proposals, general-purpose discussion of resources being developed in association with club1kjho, and other such assorted-but-similar subject matter.

At some point these topics might need to be split up, and the best format for feedback on available resources will probably depend on the resource, but this is the catch-all thread in that regard for now.

To start things off-

GS Guide
At this time, I still have no intention of making a comprehensive GS guide for MH4U on par with my previous guides for Tri and 3U. However, I will be working on a crash-course style GS mini-guide (relatively speaking), and maybe an actual FAQ based on common questions and frequent GS issues I see.

Helpful Links/Community Resources Directory
Along with other club1kjho members, I intend to start compiling a master list of helpful links and valuable community resources from around the net. Every now and then a site gets a sticky with a few useful links or the obligatory wiki references and maybe a blog citation, but at the moment, I have yet to see a truly remarkable directory or expansive gateway to the rich wealth of community resources scattered around online. Ideally, it would be cool if we at club1kjho could track down, evaluate, and verify a wide array of quality sources to refer people to in addition to custom resources we provide here.

Guild Quest Directory/Trading System
Considering all the threads I have seen on a few forums that basically amount to ~LF/FT [Guild Quest]~ and giveaway threads, it seems like it would be prudent to start compiling a directory of the most noteworthy Guild Quests people have and feel like hosting/trading. This goes hand-in-hand with access to community resources at the basic level.

General Tips/Useful Things Thread
Most forums get one of these every now and then, either as a work-in-progress or occasionally a sticky. No harm in compiling one of our own, and/or reaching out to people who have put together similar listings of information already to see if such contributors want to keep building up a more comprehensive list (and indeed, one that won't get lost in the archives and locked down in stagnation, not to pick on other sites too much...).

I'll leave it at that for now, although there are plenty of other resources we could build, or contributors we can reach out to and references we can link to (as long as nobody objects, obviously).
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PostSubject: Re: MH Projects and Resources (General Discussion)   Tue Mar 10, 2015 3:32 pm

Sounds good
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PostSubject: Re: MH Projects and Resources (General Discussion)   Fri Mar 13, 2015 7:17 am

Sounds awesome. We could make weapon trees like early did, with pictures. All people with n3ds can take screenshots so we would.all have the same image size etc ^^

I'll help like I can Smile
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PostSubject: Re: MH Projects and Resources (General Discussion)   Fri Mar 13, 2015 7:21 pm

Raven3557 wrote:
All people with n3ds can take screenshots so we would.all have the same image size etc ^^

I still can't figure out how to do this without posting to Miiverse. There is a way to, right?

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PostSubject: Re: MH Projects and Resources (General Discussion)   Fri Mar 13, 2015 7:23 pm

Miiverse ^^' only way and it's limited to 1 per 2min
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PostSubject: Re: MH Projects and Resources (General Discussion)   Fri Mar 13, 2015 10:22 pm

Well I've gotten a bunch of the LR Bone GS Path done, so there's that. I did appreciate seeing the weapons right next to the stats. I also see most trees as untranslated still

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PostSubject: Re: MH Projects and Resources (General Discussion)   Fri Mar 13, 2015 11:26 pm

Lol, I still haven't gotten around to getting a 3DSU. It really sucks that the vanilla can't post to miiverse with these more intensive games, and by extension can't upload screenshots from them. I've been tempted to whip out my vita a few times and use it to take pictures, since the resolution on its native camera is actually pretty decent, at least for the purposes of capturing 3DS screens.

There are still a few finer details to work out with some of the projects I have in mind. The main dilemma is striking the right balance between accessibility/development ease and maintenance/abuse-prevention. On one hand, it's tempting to just create a public resource like a google doc/excel sheet for some of these projects...on the other hand, the more ~open~ it is, the more likely it'll need some sort of janitor watching over it. Meanwhile, the alternatives involve us manually keeping things up to date anyway...so meh. So far I'm thinking the best sort of composite solution would be to host a google doc that can be viewed by the public, but only edited by select members and club1kjho staff, while we take edit suggestions/entries from others in the threads and similarly discuss updates of our own in the same threads.

At least, that seems like it would be an effective approach for most ~list~/discussion style projects. The main exception that comes to mind is the Guild Quest Directory/Trading system. On one hand, it seems simple and straightforward enough to just have an initial post or two that list all the large monsters, and then list specific levels, equipment biases, and hunter info of the people who want to be listed as having them to host/trade. However, obviously using forms to semi-automate entries into a publicly-viewable database seems like it would be better depending on how large/complex the list was...but meh...maybe that's getting way ahead of things. Heck, at this stage, we could probably just list the main guild quests we're willing to trade/host in our signatures.

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